![]() If you want to, post your results in the User Showcase and show off your amazing animating skills.These days it is quite mandatory to have a logo no matter how small or big one’s venture is. Here is the final one I created…GOOD LUCK! Now go crazy with it, and add some effects and some projectiles and soon it will be mass hysteria! Then, you can show it off to your friends by putting your gif’s on your web page or use them as a AIM icon. Remember, fewer colors mean smaller file sizes. Choose a color preset like 128 colors or 32 colors depending on many you have. In the window that comes up, make sure gif is selected, and then click save and you are done. Then all you have to do is move him towards the other character and swing away.įinally, to save the animation out as a GIF, go to the FILE menu and click on the SAVE FOR WEB & DEVICES option. Use the same technique to animate as you previously did, turning on and off layers in the different frames. When the two are animated together, it appears if your warrior is swinging his sword. In one pose, have him stand with his sword up and in the other he should be standing with the sword in a downward slashing motion. The best way to do this is to have your character have two different poses. So great, you made a little guy move across the screen, now what?! Well, how about some good old violence? This may take some more pixel pushing in Illustrator, but what you need is to create the impression of a sword swinging motion. Press the play button to see the results. Now you should see a lot more frames in your animation window. Then enter the number of frames that you want to insert in between your animation and press ok. In the pop-up box that appears, make sure that it says “tween with previous frame” in the drop down box. Select the frame with the character where you want him to end up, and press the tween button. This is where that handy tween animation button comes into play. If you click back and forth between the frames in the animation window, the character should jump from one part of the screen to the other. Then, add another frame in the animation window, and make sure it is selected, and move the character across the screen. So, begin with your character on one side of the screen. ![]() The way the animation works is by turning on and off different layers in each frame to controll animation. To begin, make sure that all your characters are on different layers.
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